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War & Sorcery overview
http://scarabminiatures.com/forum/viewtopic.php?f=58&t=1136
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Author:  kahunadave [ Thu Apr 04, 2013 7:13 pm ]
Post subject:  Re: War & Sorcery overview

Really excited for this. No longer play fantasy and kings of war was a little bit stale. High hopes for war and sorcery

Author:  Hendrid [ Wed May 15, 2013 1:38 pm ]
Post subject:  Re: War & Sorcery overview

Look forward to see where this goes. I'm guessing that this will be more or less generic Fantasy 'types' where you can build your own tastes/model collection around, but in any event should be good.

Author:  Rob [ Thu May 16, 2013 1:46 pm ]
Post subject:  Re: War & Sorcery overview

The plan should enable those with fantasy armies for other game systems to build lists and battle merrily away.

There will then be specific lists to use in a more fantasy meets mythology meets legends meets history sort of environment.

Work (on most projects, not just War & Sorcery) has been delayed due to some family matters and we will be on holiday for a week from the weekend, so updates will start to kick in from early June now..

Author:  Rob [ Thu Jun 06, 2013 2:01 pm ]
Post subject:  Re: War & Sorcery overview

As I mentioned a few weeks ago in the above post, family matters sadly have kept us occupied.

However we are now back on course, I hope to draft up the flying rules today, although I was diverted by making a few notes on the Dark Elves into the start of an army list!

Author:  Paul B [ Sun Jun 09, 2013 10:40 pm ]
Post subject:  Re: War & Sorcery overview

Can't wait Rob, think it will also help turn a few friends from WFB to also doing some historical armies and ill get some enjoyment from my Empire troops again :D

Author:  Rob [ Fri Aug 30, 2013 9:39 am ]
Post subject:  Re: War & Sorcery overview

As an update

I am slowly developing Feature rules for the various fantasy 'races'

Originally I was going to complete one or two lists, put them online and then work on the rest, however, I do not want to fall into the trap of 'special rules' creep that we saw in other systems, so want to establish the basic ground rules for most of the races first so we have enough interesting variation without any one race dominating game play

As this progresses I will be dropping notes into the relevant topic on the forum, so keep an eye open for details.

Monsters et all will also be worked on during this period, giants are almost complete.

For historical players, I also have a few lists to update following some useful feedback - thank you for that. I do also want to change the format and presentation of the lists.

Author:  Matt1066 [ Sat Aug 31, 2013 10:18 am ]
Post subject:  Re: War & Sorcery overview

Sounds good Rob!

Look forward to seeing the Dwarfs conquer all before them!!!

BTW will Dwarves have gunpowder style weapons?

Matt

Author:  Rob [ Sat Aug 31, 2013 12:27 pm ]
Post subject:  Re: War & Sorcery overview

Some will... :mrgreen:

Author:  conrad ej gonsalves [ Wed Sep 11, 2013 2:09 pm ]
Post subject:  Re: War & Sorcery overview

Hi Rob, havent been here for a while. Good to see progress on the W&S stuff.

Feature race rules is a good call.
Waiting eagerly for lists.

Dwarves on bears ;-)

Author:  Paul B [ Sat Sep 14, 2013 7:32 pm ]
Post subject:  Re: War & Sorcery overview

Rob, don't know how you manage to keep the momentum going with all these branches! Can't wait to start giving this a go :D

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