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Updated Wargames Illustrated War and Conquest article 
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Post Updated Wargames Illustrated War and Conquest article
###THIS THREAD HAS NOW BEEN UPDATED WITH PAGE SPREADS AND NOTES ON SOME DIFFERENCES BETWEEN THE ARTICLE AND THE RULES###


In a forthcoming issue of Wargames Illustrated (to be published end of October, cover date November) there is a feature on the Peloponnesian war between Athens and Sparta. As part of the feature there are some scenarios and one of those has been expanded as a battle report to explain some of the features of War and Conquest.

Rick Priestley and Nick Eyre (of North Star Military Figures) fought out the battle which was a scenario based on the battle of Amphipolis.
Rick is writing up the battle report and providing commentary on the rules mechanics and game play. You will need to read the article to find out the result of the battle.
I was there to help both players with the rules. Danny from WI took all the photos for the article but here are a few pictures I took myself. We all had a great day and my thanks to Wargames Illustrated for making this possible.

Rick (left) and Nick (right) exchange a few good natured comments when they discover they are playing one another again
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After some calming tea they get ready for battle
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The chaos of battle as the Spartans storm out of the city and the Athenian army attempts to turn and face the foe
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Miniatures from the collections of Rob Broom, Phil Turner, 1st Corps, Dan Faulconbridge and Nick Eyre
Made by Scarab Miniatures Limited, 1st Corps Miniatures and Foundry. Shield decals on Scarab and 1st Corps Miniatures by Battle Flag who are producing a set for Scarab shields including a special one featuring our scarab beetle logo as you can see below.

Marvellous shields!
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In the UK Scarab Miniatures will be taking a modified version of this game to Colours, Fiasco and Warfare so see you there!

Our Greek and Spartan ranges are available now direct from ourselves or North Star. War and Conquest will be available soon!

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Rob
http://www.scarabminiatures.com
www.warandconquest.co.uk


Thu Oct 20, 2011 2:20 pm
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Post Re: Wargames Illustrated article on War and Conquest
This issue is now out although I suspect the magazine stores won't get it until the end of the week!

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Rob
http://www.scarabminiatures.com
www.warandconquest.co.uk


Mon Oct 24, 2011 6:04 pm
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Joined: Thu Aug 20, 2009 3:15 pm
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Post Re: Wargames Illustrated article on War and Conquest
read the article. liked it.
I will probably buy it at the next wargames show !

Carl


Wed Oct 26, 2011 3:10 pm
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Post Re: Updated Wargames Illustrated War and Conquest article
Here is the update
War and Conquest Battle Report
Wargames Illustrated November 2011, issue 289- Ambush at Amphipolis
In this issue there was an extensive battle report using the War and Conquest rules and written by Rick Priestley. Our thanks to Rick, Nick Eyre and Dan Faulconbridge for making this happen. It is a great looking report, which captures most of the drama and excitement of the battle itself and game rules. Once Rick and Nick had got to grips with the rules, things moved at a really good pace.

As the guys were using a draft of the rules, when the article came to be typed up there a number of small errors or misunderstandings occurred. Therefore the purpose of this brief article is to highlight those and in order to make sense of it, you will need a copy of the Wargames Illustrated article!

I have taken the opportunity to reinforce some of the key points about the battle and rules, as it is easy to miss those when reading such a lengthy article and would refer you to the design and overview notes in the War and Conquest section of the Scarab Miniatures forum which explains some of the terminology.

Turn One page 60
Winning the Strategic Advantage early in a game is not so important, unless it is a scenario, as this one was. If you win the strategic advantage, you can choose to go second, but still retain the advantage for the turn. This allows you to select where combats are fought, and where pursuit and flee occurs first. Most of the time, this is not too important, but there are moments when it really pays to pay attention to how the battle is developing.
Rick refers to some consequences for fleeing from the Spartan charge. Like other games, troops can choose to flee from a charge. Fleeing troops will cause morale tests in those around them during the Resolution phase. During this phase, both sides take morale tests and resolve pursuit and flee moves if required. Rallying has its own single phase which comes at the end of the Turn.

Final paragraph page 60
The distance for double pacing is 10”, not 8 for infantry (Ricks probably thinking of WAB). Cavalry may double pace unless enemy are within 5”. You can still attempt a double pace move, but must pass a Command test to do so. Failure means no move, so it is a risk only worth taking with good quality troops, or when things are desperate.

First paragraph Page 61
Although skirmish troops cannot charge formed troops, they can make glancing attacks, as we see later in the article

Turn two page 62
Rick observation about scenarios is very accurate, as is his summary on the background to War and Conquest.

Page 63, first column second paragraph
The morale check is 10”, not 6. I don’t know where 6 came from! The result is fair though, the skirmish troops, with their low morale, ran off!

Page 63 Final column
Fleeing skirmish troops only cause morale tests for other skirmish troops.
Fleeing troops move in a straight line, and if they “contact” other units or terrain they cannot enter, can be removed from play. Clearly in reality this does not happen, but we assume the unit has now lost all cohesion has become dispersed and is no longer in a state to rally during this battle.

Page 64 Final column
If you use a strategy intervention point for a command or morale test, if successful, the point is returned after the strategy advantage roll at the start of the next turn, not before.
Glancing attacks from skirmishers are not counted toward combat resolution, but clearly help, by reducing numbers of the enemy. Their strikes are resolved after the “proper” units have fought. The unit may also strike back. Generally speaking, do not commit poor quality skirmish troops into a fight, they usually end up worse off!

Page 65 Final column
Here, the way the cavalry managed to “save” the Athenians from Brasidas, is a good example of the way the game can ebb and flow. Although the Spartans had been charged in the flank and lost their accumulated push and shove bonus, they still retained a combat bonus for their formation, as they had passed a command test.
Troops that leave the table get a last chance to stand roll, if they are fleeing, their morale is reduced.

Page 67 first column
A unit engaged on more than one facing that fails its combat morale test is automatically removed from play, there is no need to roll equal/higher to catch them as is implied when Brasidas’ unit routs.
Page 67 final column
There is a reference to some page spreads. If you are reading this article on the forum, you can see a photograph in this thread. More detailed versions will be available later.

Conclusion
With the exception of Kleon surviving, the game followed history very well. We have been replaying it at several shows (with different terrain and city walls) and will continue to do.
Finally, as mentioned before, some personal (health) circumstances have delayed me getting the book complete. I apologise for that, but it is now almost ready to go to the printers.

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Rob
http://www.scarabminiatures.com
www.warandconquest.co.uk


Mon Nov 14, 2011 1:16 pm
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Post Re: Updated Wargames Illustrated War and Conquest article
Heres is a picture of some work in progress page spreads.

Attachment:
page spreads.jpg
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_________________
Kind regards
Rob
http://www.scarabminiatures.com
www.warandconquest.co.uk


Mon Nov 14, 2011 1:18 pm
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